

#ifndef _SHELL_REQSMELTEQUIP_MESSAGE_H_
#define _SHELL_REQSMELTEQUIP_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include <vector>
using namespace std;

class ReqSmeltEquipMessage : public Message
{
	public:
	ReqSmeltEquipMessage();
	~ReqSmeltEquipMessage();
	void reset();
	ReqSmeltEquipMessage* clone();
	static const int _ID;
	//参与熔炼的装备id
	vector<int64> equipId;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
